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It starts as stick figures

Nothing here began with a prompt describing a fight. It began with two numbered instruction sheets — twelve hand-drawn cells each, one per beat, stick figures with captions. The sheets are the direction; the model is the camera crew.

Twelve-cell storyboard sheet: stick-figure poses with technique, outcome and camera captions.
Sheet one — the kata. Twelve cells, one per beat.
Second twelve-cell storyboard sheet covering the clone spar.
Sheet two — the clone spar, after the shadows wake.

Words are the engine

The drawings carry the shape. The captions carry everything else, and they are specific on purpose: mae-geri, parkour tic-tac, back tuck, ushiro-geri. Real techniques, named.

That specificity is the whole method. Name a technique and the model performs that technique. Describe it loosely and you get a gesture in its direction. Each caption also carries an outcome and a tempo, so a cell says what the move is, what it does, and how fast it lands.

The camera reads too

The same captions direct the camera, per frame — drone, close, orbit, whip-pan. Written down, and obeyed in the render: the descending bow that opens the film, the push-in on the Godspeed beat, the rising final shot.

The camera was never a separate pass. It is another word in the cell.

The seam is the story

The film is two thirty-second takes. Joining them is usually the ugly part — the moment continuity breaks and a viewer notices the machine.

Here the join is the beat. The takes meet on a time-dilation tear, and that tear is the moment his shadows wake. Continuity across it comes from an ease-in last-frame anchor and a measured grade-match, so the two halves sit in the same room under the same light.

Frame strip across the transition, showing the time-dilation tear between the two takes.
The seam, frame by frame.

The score

UK Garage, written to the choreography rather than laid under it. The structure is bar-for-bar with the fight: the riser is the charge, the drop is the dash.

It came out of the in-house instrumental engine's structure blocks, generated with Suno, then mixed under the film's own sound effects.

The numbers

Two renders. Roughly £4 of generation. Twelve drawings per half.

One hundred per cent original IP — no third-party footage anywhere in the cut. The Godspeed beat is a style homage; the figure on screen is our own character, and the electric VFX are generic.

Still learning this. But the sheets worked, and that is the part worth showing.

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